account of joining WoW in order to keep in touch with her husband Harrond while he was out of
town for business. Mirroring Reikhardt, I interviewed another married couple, wife Quintana
and husband Yamir. When both were in college (and later during Quintana’s time in graduate
school), WoW was a way to maintain their relationship when physically separated.
Quintana: At the time we were dating and living together, and, um, [looks at Yamir] I
think you were working [out of town] at the time? And you had a long commute home
and just wanted to kind of play to unwind. So I felt like I wasn’t getting quality time with
him so, um, I started playing too to see what it was all about. Plus, I’ve always been
attracted to that kind of, like, theme, like the fantasy… role-playing stuff, but had never
really done much of it so was kind of interested anyway [shrugs]? So…
Yamir: And I don’t remember the exact timeframe, [looks at Quintana] but was it actually
when you did the stint down in Notre Dame for grad school?
Quintana: That’s when I was playing with you the most. So, um, so one summer I
spent… living down in Notre Dame doing a [course of academic study], and that [looks
at Yamir] was our first time doing long distance? So, um, I remember we kind of used
the game to have something to do together that night after class and work.
Quintana went on to explain that she spent much of her time leveling outside of a guild
structure and raids, preferring to play dungeons in PUGs on her own. It was when playing with
Yamir that she would engage in conversation about how to play the game. Yamir was a source
for advice on leveling up her character’s abilities, as well as what to do in dungeon boss fights.
Another striking element I noticed while I observed people playing games in their homes
was the lack of any direct somatic training in how to play. At no point did anyone give a
demonstration of what to do within a game in terms of button presses, mouse gestures, or
gamepad use. As one saw in the examples above, tutoring on how to play was limited to verbal
suggestions or instructions only, which parallels the manner in which information was generally
shared between guild members in WoW. This may be due to the fact that the games my